Thanks and I followed the isntructions but is giving me and error: In my github repository you can find useful apps for Cinema, like tk-cinema-playblast (based on maya version) and few other things, but they are WIP, and need some cleanups and optimizations. I’ve used Diego’s great config and setup guide, just modify all necessary for Cinema. You might need to modify/tweak the hooks to fit your pipelines/workflows requirements. All hooks for all default tk-apps are included. Feedback and contributions will be good to improve engine. I’ve tested it only in Windows 10 and only started from version R20 (in R19 there aren’t some critical python functions for solid work of all functions), but it should work on Mac OS too, and it already showed good quality in production (with some studio tweaks around base functionality). It was big start point for learning hierarchy of shotgun engines and apps. Huge thanks for contribution of in shotgun opensource tools. I’m not a professional programmer, so some code might be not very nice. Or You install a new operating system or reinstall your operating system.ī) You upgrade cinema 4d to a newer major release (example: R20-R21-R22-R23)Ĭ) Until you don't change your computer configuration (hardware and/or software) the activation code never expires and you can use the plugin as long as you want.I’ve released my first engine for Maxon Cinema 4D: Add new Offset R and L features to hide a part of lateral line when you measure L shape object.ġ) Each time you buy a plugin you have 3 activation codes available.Ģ) The activation code is used by plugin in order to run correctly and verify your purchase, you need to have an internet connection just for request the activation.ģ) After plugin activation it can be used offline and your computer does not need an internet connection active.Ĥ) You need to request a new activation code (That will go out of the available keys) when:Ī) You change hardware parts on your computer. The MeasureIt object is fully customizable, watch video demonstration for more information. The wizard will help you to setup the scene and add sweep or extrude objects automatically. The main object "MeasureIt" is a multisegment spline so you can use it together with Nurbs Objects. 4° case: If user selects 2 points of a spline or polygon object the plugin will measure the distance between them. 3° case: If the objects are polygon or spline type and you leave only one point selected the plugin will use it instead of axis center 2° case: If user selects two objects the plugin will measure the distance between their axes center You are free to move them away and place them where you need, the plugin will track them automatically 1° case: If user leaves the objects unselected on the scene by calling the wizard button the plugin will create two null objects and measure the distance between them. These are the 4 cases implemented within the wizard: Within the plugin you will find a wizard procedure that helps user to setup the scene and track the two desired points. You can misure objects, rooms, buildings etc etc.Īlso thanks to its integrated point tracking feature animating your object causes automatic animation of the MeasureIt object without any effort. Thanks to its design and flexibility it's ideal for all technical designers who need to show part dimensions on their renders or animations. Measure It is a Cinema 4D plugin that measures the distance between two objects and renders it thanks to a parametric customizable object.
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